Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The rank of High Council Member is the next step up from a Council Elder. All members of the High Council are undoubtably some of the most skilled of their generation, in both the use of a weapon as well as in politics.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Advances from: | Council Elder |
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Advances to: | High Council Elder |
Cost: | 50 |
HP: | 65 |
Movement: | 5 |
XP: | 117 |
Level: | 3 |
Alignment: | neutral |
ID | High Council Member |
Abilities: | leadership |
Trident pierce | 8 - 4 melee | ||
Trident pierce | 12 - 2 ranged |
Resistances: | |
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blade | 20% |
pierce | 20% |
impact | 20% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Castle | 1 | 60% |
Cave | 1 | 50% |
Coastal Reef | 1 | 0% |
Deep Water | 1 | 50% |
Flat | 1 | 30% |
Forest | 3 | 30% |
Frozen | 2 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 60% |
Mountains | 2 | 50% |
Mushroom Grove | 2 | 30% |
Sand | 1 | 30% |
Shallow Water | 1 | 60% |
Swamp | 1 | 40% |
Unwalkable | 99 | 60% |
Village | 1 | 60% |